Day of Infamy takes you to the battleground of Southern and Western Europe during World War II.
There are 10 maps, ranging from war-torn cities to farm villages, and fortified beachheads to snow-covered forests. Whether you are fighting for the U.S. Army, Commonwealth Forces or the German Wehrmacht, there is a vast arsenal of over 30 weapons.
Experience close-quarters battles in iconic WWII settings. Defend the line, storm the beach, torch the enemy, or use a radio to call in fire support. Day of Infamy is a teamwork-oriented shooter that will keep you on your toes and coming back for more with its diverse game modes and authentic arsenal.
TAKE TO THE STREETS FOR INTENSE CLOSE QUARTERS COMBAT, where a team's survival depends upon securing crucial strongholds and destroying enemy supply.
The follow-up game to the award-winning Source mod, INSURGENCY is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.
Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.
Jeroen "Xanthi" Van Werkhoven is a Level Designer from Noordwijk, Netherlands. He worked with Insurgency team creating and re-creating several original maps.
Jon Michael Hickenbottom is a Game Designer from Los Angeles, California. He worked on the majority of Insurgency & Day Of Infamy map environments design.
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